I thoroughly enjoy writing, so now and again I write a small article. The articles you see here are pieces I have written for HUGI, an oldschool demoscene disk magazine.

Articles

A centralized interface specification

For some time now web applications have been becoming more and more complex. So much even, that there now is a need for them to start mimicking the user interactions of regular Desktop Applications — think of Gmail, Facebook etc. This article shows the Reaction Core technology that simplifies interface interaction processing by bringing its specification back to one location. more …

Problems of evolution in software also apply to configuration files

One of the most important factors in determining how well a system, and its current shape is understood lies in how well (and where) it has been documented. This short article shows you a way to add rationale to your configuration files more …

A blast from the past!

This article discusses a number of graphics programming techniques: the rotational zoom, phong shading and bumpmapping. They are combined into a nice visual package: a bump-mapped rotozoom. more …

Reaction-Diffusion Texture Generation on GPU

This article discusses an implementation of the Reaction Diffusion algorithm on the GPU. Showing how to solve a partial differential equation through discrete iteration using a Ping-Pong technique with frame buffer objects (FBOs). more …