marnix kok : driven, enthusiastic and a little bit geeky
I thoroughly enjoy writing, so now and again I write a small article. The articles you see here are pieces I have written for HUGI, an oldschool demoscene disk magazine.
This article discusses a number of graphics programming techniques: the rotational zoom, phong shading and bumpmapping. They are combined into a nice visual package: a bump-mapped rotozoom. more …
This article discusses an implementation of the Reaction Diffusion algorithm on the GPU. Showing how to solve a partial differential equation through discrete iteration using a Ping-Pong technique with frame buffer objects (FBOs). more …